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WHO.
Photoshop Columnist of the biggest website in the business in Brazil (www.imasters.com.br)
- Articles published in yahoo (www.yahoo.com.br)
- Articles published in uol (www.uol.com.br)
- Articles has more than 13 million views
- Articles in “Silk & Sign Magazine”
- Articles in “Photoshop Brasil” from Digerati Publisher.
I was born in Santo André and currently lives in Santos. Graduated in Graphic Design, and attended courses of Advanced Modelling of Characters in 3D, Visual Design, Graphic Production, After Effects, Photoshop Standard, Photoshop Professional, Illustrator, Flash 8 Animation, Flash Action Script, 3D Max Character Modelling, Vray and 3D Electronic Mockup.
EXPERIENCE.
I worked as a WOC Instructor (Adobe Training Center) and worked for several studios. I Write for two Brazilian magazines with national coverage and also developed layouts for companies in Japan, Thailand and USA.
I studied with Mr. Alexandre Wollner and is working as Art Director for the last 9 years.
As an Art Director for Banco de Eventos (www.bancodeeventos.com), he has recently worked with the creation team of one of the biggest selling events in Brazil called Super Casas Bahia.
My last jobs were Johnson&Johnson, Chevrolet, Kawasaki Motors, group SBT, Ethos, HopiHari, Coral, Oakley, Bic, Net, Julio Simões, Kero Coco, Omo, Balantines, Rede Card, Brahma, Mitisubishi, Epson, Avon, Klabin and Jogê.
SKILLS.
- Ilumination and Textures Advanced - Cadritech (60 hours)
- Vray PhotoRealism for render – Cadritech (40 hours)
- 3D Max - Modeling of Character – Cadritech (80 hours)
- Visual Design with Alexandre Wolnner (24 hours)
- Graphic Production – DRC (20 hours)
- After Effects – WOC (24 hours)
- Photoshop Standard – WOC (24 hours)
- Photoshop Profissional – WOC (16 hours)
- Illustrator – WOC (24 hours)
- Flash 8 Animation – Tecnoponta (24 hours)
- Flash Action Script – Tecnoponta (24 hours)
- 3D Max Modeling – Cadritech (40 hours)
- Eletronic Model – Cadritech (180 hours)
Part 1: Introduction (20 hours)
Part 2: Modeling (40 hours)
Part 3: Texture and Ilumination (40 hours)
Part 4: Modeling and texture of furniture (40 hours)
Part 5: Apresentation of Project (40 hours)
CONTACT.
email: fabiolody[at]hotmail[dot]com | twitter: @fabiolody | Column: iMasters.com.br |
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